Sunday, December 21, 2014

Clementine, one of the best-written characters in recent gaming history?

Disclaimer: What follows is a detailed reflection on Telltale's video game The Walking Dead, seasons one and two. As such, spoilers on both seasons will obviously be abundant, so those of you who still haven't played those games but plan to enjoy them, please don't let me ruin them for you.


I finished the second season of Telltale's The Walking Dead adventure game series a week ago, but it took some time to arrange my thoughts in a coherent manner and actually have them produced in writing. This is not a review of the game but more a reflection of my journey, the experience going through the story, and I will also focus on one central character in both seasons, the little girl Clementine.

First of all, I played both seasons after they were released in entirety, which means I was able to play through each season in a relatively short span of time, just a few days (a week, tops) between episodes. As such, I believe I was able to form a more general overview of the season's story arc, instead of playing the within-season episodes one-by-one as they were released, often months apart from each other, possibly leading to a more disjointed experience.

Thursday, November 27, 2014

Seat Buddy Profiles: Meet Helena

First of all, just a few paragraphs about the five years between 2009 and now (2014), to whomever still reads this and doesn't know me. During my 2009 trip to China, I met my then-girlfriend, who now is my lovely wife. I also met the then-Consul General of Finland in Shanghai who became my first summer traineeship employer (I did return to Shanghai in 2010 to work in the Finnish Consulate during the Expo 2010 summer). He went on to become Ambassador of Finland in Seoul, Korea and we still keep in touch.

From that summer on, it was a real roller-coaster of years to me. Our film that we worked on during 2008 and 2009 was released in Finland following the participation to Shanghai International Film Festival and was a huge success. I was asked to join Rovio, a small budding Finnish company who made the hugely successful game and entertainment franchise "Angry Birds." Not so small anymore. I helped the company globalize to Asia, being one of the co-founders of our Shanghai office in 2012. We got married the same year. 

Since then, I've been traveling extensively back and forth between China and Finland, and it was during my latest flight that I decided to write about the different stories of my "Seat Buddies," i.e. random people sitting beside me on the flight. This is one of the first such profile. Please meet Helena, a Swedish silk and fabric trader-on-air.