On the surface, this post is just my ramblings about an excellent computer game that I recently played, Finding Paradise, by Kan Gao. It's a sequel to an equally great To the Moon which at the time made a really big splash, and thus I've also waited a long time for this next installment.
Beyond the surface, though, this post deals about the human concept of regret through the interesting framework that Gao's games posit. Surely not a spoiler, the main plot device for both games revolves around a very scifi-ish memory technology commercialized by one Sigmund Corp and operated by the protagonist duo, company employees Dr Eva Rosalene and Dr Neil Watts. Both player avatars have the most wonderful characters ever in any video game or fictitious work. Especially Watts is one of my all-time favorites. But I digress...